The single player campaign had the toughest time. It’s troubling to think how many game reviewers didn’t know about this required fix. Yes, right side on the left, and left side on the right! To fix this, I had to manually swap the images on my DisplayPort 3D monitor to force the correction. The first issue is that Battlefield 3’s stereoscopic 3D rendering is reversed. I was hoping for more of the same here, and it just didn’t happen. I expected a lot from Battlefield 3 because it was being well marketed as supporting 3D on multiple platforms, and DICE already had a great result with Battlefield Bad Company 2 on another platform. It would be great if AMD could encourage this functionality as it would make our job a lot easier! HD3D is not compatible with FRAPS, and since it isn’t run through a stereoscopic 3D driver, it relies on game developers to allow 3D screenshot saves – which none do. I apologize in advance that I can’t share screenshots of the AMD HD3D results. In other words, the visual results are 100% the responsibility of the game developer. ![]() ![]() HD3D is AMD’s programming method for passing the left and right image to the display without any middleware or stereoscopic 3D drivers translating or mis-translating what the game is supposed to look like in S-3D form. Here is a rundown of our findings, a really cool development, and the ramifications moving forward. Since it’s first patch, it supports AMD HD3D and Nvidia’s 3D Vision options on PC. How is Battlefield 3 in stereoscopic 3D?!?Īlmost from the beginning, Battlefield 3 was promoted as having native stereoscopic 3D support. While the other classes have similar methods for racking up the points, I think Sniper is the hardest class to play, and I think these ideas will be helpful.
0 Comments
Leave a Reply. |